Why? It was Jay Willson (Shade) that botched Blood2. If Jason and Nick Newhard were to get togeather to work on a remake of Blood I'm sure things would turn out much different.
I still don't blame James Wilson for the botching of Blood 2, there were many good ideas, they just simply and sadly ran out of time, and were pushed too hard by the publishers
I think some of the best levels from original Blood were made by James Wilson.
I know it's been forever, but I'm just wondering who's left on the project?
There's some cool screenshots on Luke's website of an updated zombie and gargoyle, so I know he's still around.
timhale wrote:I know it's been forever, but I'm just wondering who's left on the project?
There's some cool screenshots on Luke's website of an updated zombie and gargoyle, so I know he's still around.
I think there are two people on the project right now... correct me if I am wrong...
Kazashi, Cruiach, Bloodite, and I are all active, and frightfan is lending a hand again on his spare time.
Predator speaks every now and then, and sirlemonhead is a new guy showing mapping prospect.
I'm still learning as far as the programming aspect goes, but its better than nothing.
I wasn't meaning to be harsh, I just hadn't seen anything you had progressing on lately... I now know you are indeed active, and apologize if I offended you, it wasn't intentional.
No, I don't feel offended. I was only surprised. That's because I had two of my maps included in our latest official release, which was not so long ago. One of the maps (b2power) was made from scratch. I think it is enough to be called quite active, and besides that's not the only stuff I'm working on here.